 | ZWManagerAddSceneValue Method (Byte, ZWValueId, Boolean) |
Add a bool Value ID to an existing scene.
Namespace:
OpenZWave
Assembly:
OpenZWave (in OpenZWave.dll) Version: 255.255.255.255
Syntaxpublic bool AddSceneValue(
byte sceneId,
ZWValueId valueId,
bool value
)
Public Function AddSceneValue (
sceneId As Byte,
valueId As ZWValueId,
value As Boolean
) As Boolean
public:
virtual bool AddSceneValue(
[InAttribute] unsigned char sceneId,
[InAttribute] ZWValueId^ valueId,
[InAttribute] bool value
) sealed
Parameters
- sceneId
- Type: SystemByte
is an integer representing the unique Scene ID. - valueId
- Type: OpenZWaveZWValueId
is the Value ID to be added. - value
- Type: SystemBoolean
is the bool value to be saved.
Return Value
Type:
Booleantrue if Value ID was added.
See Also