![]() | ZWManagerSetSceneValue Method |
Name | Description | |
---|---|---|
![]() | SetSceneValue(Byte, ZWValueId, Boolean) | Set a bool Value ID to an existing scene's ValueID |
![]() | SetSceneValue(Byte, ZWValueId, Byte) | Set a byte Value ID to an existing scene's ValueID |
![]() | SetSceneValue(Byte, ZWValueId, Int16) | Set a 16-bit integer Value ID to an existing scene's ValueID |
![]() | SetSceneValue(Byte, ZWValueId, Int32) | Set a 32-bit signed integer Value ID to an existing scene's ValueID |
![]() | SetSceneValue(Byte, ZWValueId, Single) | Set a decimal Value ID to an existing scene's ValueID |
![]() | SetSceneValue(Byte, ZWValueId, String) | Set a string Value ID to an existing scene's ValueID |